IRACING RESMI HABERLER, KAMPANYALAR , TURNUVALAR , ÖNEMLI BILGILER, GUNCELLEMELER ve SEZON LISTELERI

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Mesaj tarafından Husnu Bir Ptsi Eyl. 19, 2016 6:33 pm

Tony Gardner den sevgilerle

Araç kullanıma sunuldu . Seri yarın başlıyor

Nissan 1989 GTP ZX-T



In today’s minor patch/build, we decided to also release a new car. The Nissan ZX-T, a 1989 GTP Car!

We will place this car in a series with the Audi 90 that we released last week in a mixed class series. The series will be called the Kamel-GT Championship. The Series will start with the new race week tonight! The series will race primarily on the tracks that were raced during that era in the IMSA series.

We initially intended on releasing the car tomorrow. It is tomorrow’s “surprise” to end the suspense. However we figured with a build going out today anyway, it is a little more efficient to simply include the car in today’s build. Additionally, our member site was hammered last week all at once with last week’s surprise and our website load balancing system struggled spreading people out to all the servers efficiently. (Working on improving that.)

We still will launch the video tomorrow at 1:00 live as planned and you can learn much more about the car and get some insider information and insight just like last week’s Audi 90 video. I recommend you still tune in or watch it later at your convenience, the video is very interesting.





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Mesaj tarafından Husnu Bir Ptsi Eyl. 19, 2016 6:36 pm

https://www.youtube.com/watch?v=GuaZ7ckIfso

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Mesaj tarafından Husnu Bir Çarş. Eyl. 21, 2016 11:48 am

https://www.youtube.com/watch?v=_EqaJKMvlWI

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Mesaj tarafından Husnu Bir Perş. Eyl. 29, 2016 3:23 pm

Dirt Sprint

http://www.virtualr.net/wp-content/uploads/2016/09/29707132780_95e553c8ff_o.jpg

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Mesaj tarafından Husnu Bir Perş. Ekim 06, 2016 4:32 pm

Bonus kredi kampanyası başladı

75 $a 100 iracing kredisi ( PR-100CREDITOCTOBER )
20 $ a 215 iracing kredisi ( PR-25CREDITOCTOBER )

Kampanya Ekim 19 a kadar devam edecek
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Mesaj tarafından Husnu Bir Salı Ekim 18, 2016 5:13 pm

İracing lisans alacak parayı bulmuş. LMP1 yakındır Smile

Video kalkmış. Ferrari 488 GTE lisansı alındı

https://www.youtube.com/watch?v=HVdYmeirJw8

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Mesaj tarafından Husnu Bir Çarş. Ekim 26, 2016 12:21 pm

https://www.youtube.com/watch?v=pwf40q03vEU

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Mesaj tarafından Husnu Bir Cuma Ekim 28, 2016 12:54 pm

https://www.youtube.com/watch?v=qdb-2TNyE-8

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Mesaj tarafından Husnu Bir Salı Kas. 01, 2016 11:02 am

https://www.youtube.com/watch?v=VHf7mgEwARU

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Mesaj tarafından Husnu Bir Perş. Kas. 10, 2016 12:08 am



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Mesaj tarafından Husnu Bir Çarş. Kas. 16, 2016 1:01 pm

Open Wheel Pro Mazda geliyor.

http://members.iracing.com/jforum/posts/list/3508924.page

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Mesaj tarafından Assasin_2015 Bir Perş. Kas. 17, 2016 8:40 am

Hoş geliyor. Openwheel her daim favorimiz Smile
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Mesaj tarafından Husnu Bir Salı Ara. 06, 2016 9:57 am

2017 sezon 1 güncelleme içeriği

http://www.iracing.com/2017-season-1-release-notes/
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Mesaj tarafından Husnu Bir Ptsi Ocak 02, 2017 9:59 am

Porsche hayırlı olsun. Ula bu EA ne çirkefmiş ya. Şuraya bak lisans sözleşmesi bitti adam gibi porsche göreceğiz

https://www.youtube.com/watch?v=8_aeNaIO3sU&feature=youtu.be




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Mesaj tarafından Husnu Bir C.tesi Ocak 28, 2017 9:14 am

https://www.youtube.com/watch?v=QoboJ1QJgfo&feature=youtu.be

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Mesaj tarafından Husnu Bir Çarş. Mart 01, 2017 10:24 am

https://www.youtube.com/watch?v=_hB2O-FwXv0

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Mesaj tarafından Assasin_2015 Bir Perş. Mart 02, 2017 9:15 am

Formula 3.5 gelicek deniyordu bir ara ona ne oldu yaw?
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Mesaj tarafından Husnu Bir Perş. Mart 02, 2017 11:00 am

Assasin_2015 demiş ki:Formula 3.5 gelicek deniyordu bir ara ona ne oldu yaw?

Gerçek seri kalktığı için büyük bir ihtimal araç gelmeyecek.
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Mesaj tarafından Husnu Bir Cuma Mart 03, 2017 12:27 pm

https://www.youtube.com/watch?v=gGq0ciCSbKk

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Mesaj tarafından Husnu Bir Salı Mart 07, 2017 10:10 am

https://www.youtube.com/watch?v=V81cXN03kJk

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Mesaj tarafından Husnu Bir Salı Mart 07, 2017 1:27 pm

Release Notes for 2017 Season 2 [2017.03.06.01]

Improvements and upgrades galore with this new season release.

Some highlights include:
• The Bullring
• Selectable pace cars
• Expanded hand-over-hand driver animations
• Dynamic headset audio for virtual reality
• McLaren MP4-30 MGU-K Optimized deployment strategy
• Autodromo Enzo e Dino Ferrari frame rate improvements
• Extensive vehicle tire changes
• Engine sound updates
• 32-bit and DirectX 9 versions of the iRacing software are officially removed

Full details on this release are below.

Have fun out on the track!



CHANGE LOG:


Simulation

- 32-bit versions of Windows, and running the 32-bit version of the simulation, has been unsupported by iRacing for some time now. As of this build, we have removed the 32-bit versions of the Simulation and other software from our distribution. You will no longer be able to install or run iRacing on 32-bit versions of Windows.

- DirectX 9 support within the Simulation has been deprecated for some time now. As of this build, we have removed the DirectX 9 versions of the Simulation from our distribution. We now only support DirectX 11.
- - The removal of the DirectX 9 version of the Sim will also now make the Sim incompatible with Wine software that allows the Sim to run on Mac OSX and Linux machines. However, you can continue to use your Mac computer to run the Sim using Apple’s Boot Camp utility and install a 64-bit version of Windows.


Control

- Speed up release of automatic parking assist brake when using a lot of throttle, to eliminate momentary brake drag when launching a car.


Dynamic Track

- Updated the mip mapping on marbles textures.


Rendering

- A new graphics option to adjust Sharpening Strength has been added to the .ini file. This is very helpful for Virtual Reality users, as it enhances edges and reduces blurriness.

- A new graphics option to enable Fast Approximate Anti-Aliasing (FXAA) has been added to the .ini file. This enhances anti-aliasing and makes pixels forming the edges of objects on the screen transition smoother between each other.

- In the Graphics Options screen, the text color of all post-processing effects that require a Sim restart to function has been changed. An asterisk explaining this has also been added.

- Enabled the super-high resolution screen-shot functionality using DirectX 11.

- The Ghost Car should now be less opaque the closer it is to you.

- Fixed a crash caused by headlight textures when Particle Detail was set to Low.

- Fixed an issue with heat haze and screen resolution.

- Fixed an issue with the Matte-Chrome settings for rims using PBR Shaders.

- Fixed an issue with night shadows being darker than intended and for shadows on self-lit geometry.


PopcornFX

- Particle debris performance has been improved.

- Fixed an issue where particles could be seen coming into the cockpit through the car body.


Animation

- Driver arms now interpolate better in slow-mo, so steering animations will no longer appear choppy in slow motion.

- Hand-over-hand animations have been added or updated on the following vehicles:
- - Aston Martin DBR9 GT1
- - Audi Quattro GTO
- - Audi R8 LMS GT3
- - Cadillac CTS-V Racecar
- - Chevrolet Corvette C6.R GT
- - Chevrolet Corvette C7 Daytona Prototype
- - Dallara DW12
- - Ford Falcon FG V8
- - Formula Renault 2.0
- - Holden Commodore VF V8
- - HPD ARX-01c
- - Mercedes-AMG GT3
- - NASCAR K&N Pro Chevrolet Impala
- - NASCAR XFINITY Chevrolet Camaro
- - NASCAR XFINITY Ford Mustang
- - NASCAR XFINITY Toyota Camry
- - Nissan GTP ZXT
- - Porsche 911 GT3 Cup Car (991)
- - Ruf RT 12R


Pace Car

- Safety cars may now be selected for hosted sessions!
- - A drop-down labeled "Safety Car" has been added to the "Optional Settings" section of the hosted session setup.
- - The default selection is always "Default" which means the current safety car for the track type is used (Mustang for Ovals, Ruf RT 12R for Road).
- - The available safety cars can change depending on the type of track selected.


Driver

- Filth threshold for triggering an automatic visor tear-off has been reduced.


Spotter

- Two new Indycar spotter packs have been included in this build:
- - Chris Wheeler - Chris has been on the spotter stand for over 10 years and currently is the eye in the sky for Indycar racer Sebastien Bourdais.
- - Darren Manning - Darren is an English racer who formerly raced Indycar for Chip Ganassi Racing.

- Fixed an issue with the toggling of the spotter calling out lap times.


Replay

- A camera cut is now forced when switching between any cameras during a slow motion replay.


Virtual Reality

- The sound system is now aware of VR headset movement, and will now move and rotate the sounds to match your movements.
- - There is a UI option to enable/disable headset audio rotation. By default this setting is on, for headphone support. But if you use external speakers (such as a surround sound system) with your VR headset you should turn this setting off.

- The VR mirror output (Rift/Vive) now zooms to fill the entire window, rather than black boxing the image.


Clubs

- Club Canada logos updated.

- Club Michigan logos updated.


Peripherals

- Rearranged how we initialize force feedback devices.



CARS:


Aston Martin DBR9 GT1

- Season setups have been updated.

- Updated tires to reflect GT3 development, and are aimed at better over-the-limit feel. Drivetrain inertias and stiffnesses also updated to better match real life data.


Audi Quattro GTO

- Season setups have been updated.

- Updated drivetrain inertias and stiffnesses to improve responsiveness of the engines when blipping out of gear, and show some oscillation when shifting gears.


Audi R8 LMS GT3

- Updated drivetrain inertias and stiffnesses to improve responsiveness of the engines when blipping out of gear, and show some oscillation when shifting gears.

- Significant update to tire construction and compound. Setups will need to be updated both to pass tech and to extract performance from each car. We think this is a big step forward in over-the-limit feel of the tires, but are aware of the risk that the GT3 BoP will be upset. We will be looking to you for help in ensuring a good BoP for the race season ahead.

- New drivetrain, transmission, gear shift, and brake sounds have been added.


BMW Z4 GT3

- Season setups have been updated.

- Updated drivetrain inertias and stiffnesses to improve responsiveness of the engines when blipping out of gear, and show some oscillation when shifting gears.

- Significant update to tire construction and compound. Setups will need to be updated both to pass tech and to extract performance from each car. We think this is a big step forward in over-the-limit feel of the tires, but are aware of the risk that the GT3 BoP will be upset. We will be looking to you for help in ensuring a good BoP for the race season ahead.

- New drivetrain, transmission, gear shift, and compressor sounds have been added.

- Rear brake and tail lights now display properly at night tracks.


Cadillac CTS-V Racecar

- Season setups have been updated.

- Updated tire construction and compound aimed at better over-the-limit feel. Also tried to reign performance levels back down to more realistic levels (~2 seconds slower over a 1:20 lap) without compromising feel. Driver aids (ABS and traction control, if applicable) were re-calibrated to suit the tires. Drivetrain inertias and stiffnesses also updated to be more realistic.

- This car has been converted to use PBR shaders.


Chevrolet Corvette C6.R GT1

- Season setups have been updated.

- Updated tires to reflect GT3 development, and are aimed at better over-the-limit feel. Drivetrain inertias and stiffnesses also updated to better match real life data.


Chevrolet Corvette C7 Daytona Prototype

- Season setups have been updated.

- Updated tire construction and compound aimed at better over-the-limit feel. Also changed drivetrain inertias and stiffnesses.

- Fixed a bug with the rotation of the brake bias knob in opponent cars.


Chevrolet Monte Carlo SS

- Season setups have been updated.

- This car has been converted to use PBR shaders.


Dallara DW12

- Season setups have been updated.


Ford Falcon FG V8

- Improved drivetrain, transmission, and idle noises.

- Updated drivetrain inertias and stiffnesses to improve responsiveness of the engines when blipping out of gear, and show some oscillation when shifting gears.

- Audio mix for engine and transmission sounds has been improved.

- Fixed an issue where the rotor glow was displaying incorrectly at various speeds.


Ford GT

- Season setups have been updated.

- Updated drivetrain inertias and stiffnesses to improve responsiveness of the engines when blipping out of gear, and show some oscillation when shifting gears.

- Updated tire construction and compound aimed at better over-the-limit feel.

- Tires have been converted to use PBR shaders.

- New gear shift sounds have been added.

- Improved engine and transmission audio mix.

- This car in the Paint Kit UI should now display tires properly.


Ford GT GT3

- Season setups have been updated.

- Updated drivetrain inertias and stiffnesses to improve responsiveness of the engines when blipping out of gear, and show some oscillation when shifting gears.

- Significant update to tire construction and compound. Setups will need to be updated both to pass tech and to extract performance from each car. We think this is a big step forward in over-the-limit feel of the tires, but are aware of the risk that the GT3 BoP will be upset. We will be looking to you for help in ensuring a good BoP for the race season ahead.

- New gear shift sounds have been added.

- Improved engine and transmission audio mix.

- This car in the Paint Kit UI should now display tires properly.


Ford Mustang FR500S

- Updated tire construction and compound aimed at better feel throughout the slip range.


Formula Renault 2.0

- Modified drivetrain inertia and stiffness properties to address downshift issues.


Global Mazda MX-5 Cup

- Updated tire construction and compound aimed at better feel throughout the slip range.


Holden Commodore VF V8

- Updated drivetrain inertias and stiffnesses to improve responsiveness of the engines when blipping out of gear, and show some oscillation when shifting gears.

- Improved drivetrain, transmission, and idle noises.

- Fixed an issue where the rotor glow was displaying incorrectly at various speeds.


HPD ARX-01c

- Season setups have been updated.

- Updated tire construction and compound aimed at better over-the-limit feel. Also changed drivetrain inertias and stiffnesses.


Kia Optima

- Updated tire construction and compound aimed at better over-the-limit feel. Also tried to reign performance levels back down to more realistic levels (~2 seconds slower over a 1:20 lap) without compromising feel. ABS was re-calibrated to suit the tires. Drivetrain inertias and stiffnesses also updated to be more realistic.


Mazda MX-5 Cup circa 2015

- Updated tire construction and compound aimed at better feel throughout the slip range.

- Tires have been converted to use PBR shaders.


Mazda MX-5 Roadster circa 2015

- Updated tire construction and compound aimed at better feel throughout the slip range.


McLaren MP4-12C GT3

- Season setups have been updated.

- Significant update to tire construction and compound. Setups will need to be updated both to pass tech and to extract performance from each car. We think this is a big step forward in over-the-limit feel of the tires, but are aware of the risk that the GT3 BoP will be upset. We will be looking to you for help in ensuring a good BoP for the race season ahead.

- Audio mix for engine sounds has been improved.


McLaren MP4-30

- The MGU-K deployment has been updated. "Adaptive" mode has been replaced by "Optimized" mode. Our first implementation of an Optimized deployment strategy is speed dependent. Below a set speed, a constant, low speed deployment value is used. Above that speed, a constant, high speed deployment value is used. The low speed deployment, transition speed, and high speed deployment are set by the user (either in the Garage or via the F8 Black Box). High speed deployment and transition speed may be mapped in the Controls section of the Options screen.
- - Please also note that we are working on our next iteration of Optimized deployment, which will take into account the car's position on the racetrack.

- Updated the trigger for the rain light flashing when MGU-K deployment suddenly drops. The light will now flash whenever deployment drops by at least 80 kW while at full throttle (and not on the rev limiter.).


Mercedes-AMG GT3

- Season setups have been updated.

- Significant update to tire construction and compound. Setups will need to be updated both to pass tech and to extract performance from each car. We think this is a big step forward in over-the-limit feel of the tires, but are aware of the risk that the GT3 BoP will be upset. We will be looking to you for help in ensuring a good BoP for the race season ahead.

- Improved engine sounds at lower RPM ranges.


Modified - SK

- Season setups have been updated.


NASCAR Camping World Chevrolet Silverado

- Season setups have been updated.

- Engine sounds and tire volume levels have been improved.


NASCAR Camping World Toyota Tundra

- Season setups have been updated.

- Engine sounds and tire volume levels have been improved.


NASCAR K&N Pro Chevrolet Impala

- Season setups have been updated.

- This car now uses PBR shaders.


NASCAR Nationwide Chevrolet Impala circa 2011

- Season setups have been updated.


NASCAR Sprint Cup Chevrolet SS

- Visually updated to match NASCAR's 2017 ruleset.

- Contingency decals updated to meet the 2017 NASCAR season.


NASCAR Sprint Cup Ford Fusion

- Visually updated to match NASCAR's 2017 ruleset.

- Contingency decals updated to meet the 2017 NASCAR season.


NASCAR Sprint Cup Toyota Camry

- Visually updated to match NASCAR's 2017 ruleset. The car body is still the 2016 version; the 2017 body style is a work in progress.

- Contingency decals updated to meet the 2017 NASCAR season.


NASCAR Truck Series Chevrolet Silverado circa 2013

- Season setups have been updated.

- Engine sounds and tire volume levels have been improved.


NASCAR XFINITY Chevrolet Camaro

- Season setups have been updated.

- Contingency decals updated to meet the 2017 NASCAR season.


NASCAR XFINITY Ford Mustang

- Season setups have been updated.

- Contingency decals updated to meet the 2017 NASCAR season.


NASCAR XFINITY Toyota Camry

- Season setups have been updated.

- Contingency decals updated to meet the 2017 NASCAR season.


Pontiac Solstice

- Updated tire construction and compound aimed at better feel throughout the slip range.


Riley MkXX Daytona Prototype

- Season setups have been updated.

- Updated tire construction and compound aimed at better over-the-limit feel. Also changed drivetrain inertias and stiffnesses.


Ruf RT 12R C-Spec

- Tires updated to match the Porsche 991.2 GT3 Cup. Drivetrain inertias and stiffnesses also updated.


Ruf RT 12R Track

- Updated drivetrain inertias and stiffnesses to improve responsiveness of the engines when blipping out of gear, and show some oscillation when shifting gears.

- Significant update to tire construction and compound. Setups will need to be updated both to pass tech and to extract performance from each car. We think this is a big step forward in over-the-limit feel of the tires, but are aware of the risk that the GT3 BoP will be upset. We will be looking to you for help in ensuring a good BoP for the race season ahead.


Sprint Car

- Season setups have been updated.


Street Stock

- Season setups have been updated.

- Slipstream drag reduction has been reduced slightly.


Super Late Model

- Season setups have been updated.


VW Jetta TDI Cup

- Updated tire construction and compound aimed at better feel throughout the slip range.



TRACKS:


Autodromo Enzo e Dino Ferrari

- Art updates have been made with a focus on improving performance, especially at Rivazza and Piratella.

- Caution lights are now functional.


The Bullring

- NEW TRACK!
- - The Bullring at Las Vegas Motor Speedway is racing's answer to truth in advertising. Located a stone's throw away from the big 1.5 mile superspeedway that hosts NASCAR's big three national touring championships each year, The Bullring is an asphalt oval that's short on distance (3/8 of a mile) and long on action.


Charlotte Motor Speedway

- (Road Course) - Several cones have been added to the apron areas to discourage driving there.


Daytona International Speedway

- (Road Course) - Several cones have been added to the apron areas to discourage driving there.


Sebring International Raceway

- Fixed an issue where cars sometimes appeared to float at certain areas on this track.
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